SketchUp → Unreal Engine 5 · for arch-viz studios

The one-click SketchUp-to-Unreal bridge built for architects.

Made by an arch-viz studio for the way architects actually work: live sync, materials that look real, and renders your clients will sign off on.

No card needed for the trial · Unreal Engine 5.7 · SketchUp 2021–2026 · Windows

A warm, lamp-lit bedroom interior rendered in Unreal Engine with Deckerbridge materials and lighting
The Deckerbridge Materials tab inside Unreal Engine, with a velvet material picked

Captured inside Unreal Engine 5.7: a Springbrid interior in the viewport and the Deckerbridge window, unretouched.

77render-ready material presets, from velvet to voile
1 clickto light a scene with the real sun or a Poly Haven sky
Livelink with SketchUp: edits arrive in Unreal as you model
0node graphs to wire. Sliders with names a designer understands
Inside Deckerbridge

One window inside Unreal. Every screen below is the real thing.

No node graphs, no Blueprints, no hunting through settings panels. Deckerbridge puts materials, lighting and rendering behind buttons and sliders with plain-English names.

01 · MATERIALS

Pick a surface. Click a material. Done.

Turn on picking, click any surface in your scene, then click Polished Marble, Brushed Brass or Velvet. Picking stays on, so you move from surface to surface without breaking stride.

  • 77 arch-viz presets across glass, metal, wood, stone, fabric and more
  • Finds your PBR maps, or builds normal, roughness and AO from one photo
  • Copy a look to other surfaces as a shared or editable copy
Deckerbridge · Materials
Deckerbridge Materials tab: Pick surface, copy material, the picked velvet material and the preset library
02 · LIGHTING

Tell it what you're lighting. It does the rest.

Choose exterior or interior, then a physically correct sun and sky for any place and time, or a photographed HDRI. Exposure, fill and fog are set for you, and everything updates the viewport live.

  • Real sun and sky, or HDRI with sun shadows matched to the photo
  • Sunny, overcast, studio and night presets in one click
  • Camera looks, quality levels and outlooks for every time of day
Deckerbridge · Lighting
Deckerbridge Lighting tab: exterior or interior, real sun and sky or HDRI, and sky controls
03 · SKIES

A library of real skies, built in.

Browse hundreds of free Poly Haven skies by mood (sunsets, overcast, urban, studio, night), download at the size you need and light your scene with one click. Or use your own.

  • Search and filter right inside Unreal
  • 1K to 8K downloads, cached for next time
  • Free for commercial work (CC0)
Deckerbridge · Lighting · Skies
Deckerbridge HDRI library with Poly Haven sky thumbnails and filters
04 · ROOM LIGHTS

Every lamp in one list, and it thinks for you.

The light lister gathers every light in the level. Group them by room, name, type or colour, dim or solo a whole group, and save Day, Evening and Night moods. Your SketchUp values stay; anything you change here sits on top.

  • One master switch and dimmer for the whole house
  • Smart checks flag lights that slow you down or leak through walls
  • Add a downlight, soft panel or accent spot where you're looking
Deckerbridge · Room lights
Deckerbridge room lights and light lister with groups, moods and smart checks
05 · RENDER

Render without the ritual.

Pick a size, a quality and a file type, then press Render. Stills, every saved outlook at once, walkthroughs, sun time-lapses and path-traced hero shots, without opening Movie Render Queue's settings.

  • HD to 8K, square, portrait and cinema formats
  • Draft, High and Path traced quality
  • PNG, JPG, EXR or MP4 video
Deckerbridge · Render
Deckerbridge Render tab with size, quality, file type, render buttons and animations
06 · LOOK

Make the window yours.

Deckerbridge opens in a clean Unreal grey. Switch to Springbrid Navy & Gold, Graphite & Amber, Midnight Teal or Light Studio, or tune every colour, text size and corner and save your own look.

  • Five ready-made looks
  • Every colour, size and outline adjustable
  • Saved on your computer for every project
Deckerbridge · Look
Deckerbridge Look tab with ready-made looks and colour settings
What you get

Everything between a SketchUp model and a client-ready film.

LiveSync with SketchUp

Connect once and keep modelling. Meshes, textures, lights with barn doors and scenes arrive on their own, and the Unreal camera follows yours. What you perfect in Unreal stays perfected.

Fabric that behaves like fabric

Velvet that goes dark face-on and catches light on every fold, crushed or silk. Sheer curtains that glow when the window behind is bright and cast soft sun onto the floor.

The real sun, anywhere

Light your scene with the sun of Lagos, London or Dubai at the true date and hour. Then save outlooks (morning, golden hour, night) and render them all at once.

How it works

Four steps. No Unreal expertise required.

  1. 01

    Model in SketchUp

    Keep your tags, groups, components and scenes. Place real lights in SketchUp, in lumens, with barn doors.

  2. 02

    Connect to Unreal

    One click sends the model. LiveSync keeps every later edit in step, and the camera follows.

  3. 03

    Pick, convert, light

    Click surfaces and presets. Choose your sun or sky. Group lamps into moods. Tune with sliders.

  4. 04

    Render and present

    Hero stills, outlooks for every time of day, films and path-traced shots, ready for the client meeting.

Your scenes are always yours.

Everything Deckerbridge makes is a normal Unreal asset. If you ever stop subscribing, every material, light and setup keeps opening, rendering and packaging exactly as before. Only the tools pause.

Pricing

Start free. Choose how you pay when it earns its keep.

14 days with every tool open, no card needed. Then monthly, yearly, or once for life.

Solo

For a freelance visualiser or architect on one computer.

$20/ month
Billed monthly. Cancel any time.
$12.42/ month
Billed $149 yearly. You save $91 a year.
$399once
Pay once. Use it for as long as Deckerbridge exists.
Founding member: $99 for your first yearFor the first 100 yearly subscribers, then $149 a year for as long as you stay.
Founding lifetime: $299For the first 50 lifetime buyers only.
  • 1 computer, moved any time
  • Materials, Lighting, Render and Look
  • LiveSync for SketchUp
Subscribe monthly Subscribe yearly Buy lifetime

Not sure yet? Try it free for 14 days

Studio

Best for teams

For studios producing renders and walkthroughs every week.

$55/ month
3 computers. Billed monthly.
$33.25/ month
3 computers. Billed $399 yearly. You save $261.
$999once
3 computers, paid once, every update included.
  • 3 computers, moved any time
  • Everything in Solo
  • Priority support
  • Early access to new features
Subscribe monthly Subscribe yearly Buy lifetime

Not sure yet? Try it free for 14 days

Enterprise

For developers and large practices with five or more seats.

Let's talk
Volume pricing and invoiced billing.
  • Any number of computers
  • Onboarding and training for your team
  • Invoiced billing
  • A direct line to the developers
Contact sales

Prices in US dollars. Local taxes such as VAT are added at checkout where they apply.
Yearly and lifetime include every update and support for new Unreal Engine versions. Founding offers end when the places are gone.

Questions, answered

Do I need to know Unreal Engine?

No. Deckerbridge replaces node graphs and settings panels with presets, sliders and one-click buttons. If you can use SketchUp, you can light and render in Unreal.

Which versions does it work with?

Unreal Engine 5.7 and SketchUp 2021 to 2026, on Windows. Unreal Engine is free for studios earning under $1 million a year.

How does the free trial work?

Download and install Deckerbridge, and every tool is open for 14 days. No card, no account. When you're ready, choose a plan and paste your key into the Licence tab.

What does lifetime include?

One payment, and Deckerbridge is yours for as long as it is sold: every future update and support for new Unreal Engine versions, on the number of computers your plan covers.

What happens if I cancel a subscription?

It runs to the end of the period you paid for, plus a 7-day grace period. After that the tools pause, but your projects don't: everything Deckerbridge created keeps working, rendering and packaging.

Can I pay from Nigeria or elsewhere in Africa?

Yes. Checkout accepts cards from anywhere. Prices are in US dollars; if your bank card declines dollar payments, a dollar card or virtual card works. Yearly or lifetime means one payment instead of twelve.

Can I work offline?

Yes. Deckerbridge confirms your licence online every few days and keeps working offline in between, for up to two weeks.

Can I move my licence to a new computer?

Any time. Press Deactivate this computer in the Licence tab, or free it from your customer portal, then activate the same key on the new one.

Your next client presentation could be in golden hour.

Install Deckerbridge, connect your SketchUp model, and see the difference before your coffee goes cold.

Download the 14-day free trial